Airdrops: How to Play Ludo Fighters
Cargo plane, supply crates, what's inside. The first drop comes around round 3, then roughly every 5 rounds. Only one crate is on the board at a time, and…
Airdrops
Cargo plane, supply crates, what's inside.
Where to find it
On the board. A cargo plane crosses the screen and a crate floats down by parachute onto a track square.
How it works
When they come
The first drop comes around round 3, then roughly every 5 rounds. Only one crate is on the board at a time, and there are at most 4 in a match.
Where it lands
Always on an empty plain track square: never a base, a home lane, a star, a start square or a square with a soldier on it. Usually a little ahead of the squad in last place.
Claiming it
The first soldier to END a move exactly on the crate gets it. Walking past doesn't count, and a soldier blown up by a mine on that square doesn't get it. A crate nobody takes disappears after 5 rounds.
What's inside
A random pick of what helps you right then: Combat shield (that soldier survives the next knockout or mine blast), Extra roll (roll again at the end of your turn), or Field bounty (+10 bonus XP for the match). Offline it can also hold a Smoke grenade or a Radar Lock. With Landmines on you may find a Spare mine, and with the detector on a Mine detector charge.
Fair online
Online, our servers decide where crates land and what's inside, so nobody can rig a drop.
When airdrops are on
On by default in one-tap Play vs Lumi AI and online Quick battle. In Custom match, Pass & play and private online rooms the host switches "Airdrop" in Match Builder. Battle events can switch them on too.
Tips
- Lumi AI goes for crates too, so count the squares before you commit.
- A crate near your last-place soldier is a comeback chance: grab it.
- Reduce Motion skips the plane and the parachute: the crate just fades in.
In the field
Your soldier is 3 squares from a crate and Lumi AI is 2 behind you. You roll a 3. Grab it or run?
Grab it. Ending on the crate is the only way to claim it, and if it holds a Combat shield your soldier survives the shot Lumi AI is lining up. If it's not a shield, your next turn is the time to run.
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